Several people who saw Keynotopia asked me if there is something similar for Axure. After doing some research, I found that most options aren't good enough. So with the help of a couple of designer friends, we created Axutopia, an awesome collection of Axure widget libraries for prototyping apps for iPhone, iPad, Android, Facebook, Web and desktop.
I'm looking for other Axure users that would be interested in having a drink and sharing ideas on how best to use Axure. I'm new to the industry, and new to Axure (been using it for about six months now) and I really like the software, but the learning curve is steep.
Not sure if there's a way to PM others in this group, so please just email me; jeff at jeffbob dot com
I'm currently reviewing best/most efficient tools for a large UX production environment and would be interested in hearing experiences from other UXers who have been down this well worn path before.
The ideal solution for me would be one single tool that:
1. Generates greyscale wires (with a good widget library) 2. Outputs them in semi decent html for testing 3. Lets designers work out of the same file so they can switch out elements 4. Has a built in team review tool
Anyone recommend an organization/individual/web resource that they've used to receive formal training in Axure RP? In person preferred, but online training will also be quite alright. How much did it cost and what levels of instruction were available? Thanks!
After reading through Zaki Warfel's Prototyping, I hoped it would shed light on the most effective techniques. It was a very good read and included some invaluable insights on progressively iterating from paper models to high fidelity designs. It's led me to make some assertions about prototyping tools...
For one of our clients I am asked to create a 'clickable demo' for usability testing. I've started this thread to ask you guys what tools you use/prefer/advice to create clickable demos (including arguments would do best). The project is about a recruitment section of a corporate site and will include pretty much dynamic content and some flash elements.
The User Experience (UX) Strategist will be responsible for
collaborating with other UX team members and the Creative and
Technology teams to define the overall User Experience for a given
project. The UX Strategist will work to understand user goals,
business goals, technology parameters and design constraints to
create a user experience that will deliver success.