I introduced itsme project to Ixda community in Feburary and received
some interesting comments related to the project.
For the new members, itsme is a new kind of personal computer based
on stories and venues. We are in the middle of the development phase
and you can see some on-going design activity on the new website.
In the past, I also received feedback related to the project website
- that people would like a more interactive way to discuss, evaluate,
ask questions, and keep a track of itsme development process.
*"Doing More With Less: Sharing Tales of Guerrilla IxD"
Please join us for an open, community-based discussion on the art of doing
good interaction design during challenging times, moderated by IxDA Board
President Joshua Seiden.
The event is free of charge and open to all interested parties. However, for
security reasons, only those on the guest list will be admitted. Please
bring photo ID.
Reading Joel on Software's Building Communities with Software
"The social scientist Ray Oldenburg talks about how humans need a
third place, besides work and home, to meet with friends, have a beer,
discuss the events of the day, and enjoy some human interaction.
It's with great excitement that the IxDA Board of Directors announces
the availability of the beta version of a new IxDA community
experience. Through the efforts of IxDA volunteers, and spearheaded by
community member Jeff Howard, we are pleased to launch the beta
In my company (an internet media company) design happens over a group
session involving writers and business people, and of course, designers.
Can good design really happen this way? Usually the designers (who are
outnumbered and softer-spoken) get over-ruled by self-skilled content
writers. I'm wondering whether to improve my shouting skills or work on my