I was looking for references on designing for large multi-touch displays or surface tables. I saw Jason Brush's Mix 10  talk that was really interesting. Can anyone think of any relevant books, presentations, or videos on the topic?
For some time, I've been intrigued by the question of what comes next
after the mouse and the windowed desktop, the Xerox PARC legacy of
desktop human-computer interaction. The paradigm that PARC gave us
has proven amazingly versatile. But even it has its limitations, both
in navigability and interaction bandwidth.
Over a span of about nine months, I pulled together some casual
research here and there, examining other proposals, trying to
determine their shortcomings, and, in the realm of thought
experiment, iterated answers to the problems that I identified.
I was just wondering what people thought about the new Microsoft
Surface. Has anyone had a chance to demo it or play with the SDK?
Also, any thoughts on how interaction design will be impacted with MS
Surface technology being used with Windows 7 (due out late 09 early
10)? What preemptive measures can we take to deal with the shift in
how a user interacts (touch screen vs mouse) with applications on
there desktop pc or laptop?
Just curious to know if anyone on the list is going to rush out and
get an iPhone today? I have one friend who is and I'm going to have
to arrange for some play time. I'm going to wait, mostly because I
don't need it, yet. I see the iPhone as the ultimate companion in
the metropolitan world. I think the commercials got it right -- if I
lived in a place with a plethora of choices in regards to food,
entertainment, and I also had a commute on a train or a bus I could