Is anyone here to help me know if Cooper U's Interaction Design Course really holds good value in the UX market? What's your recommendation and opinion about the faculty and is it worth the cost $2,150?
Just a brief reminder that our third and final card-sorting webinar is coming up this Thursday. It's free and covers a new approach to analysis to help you get the most from card sorting, whether from paper or online sorts.
Learn about Personas and Goal-Directed design from the people who invented them! Our practicum is an intensive, hands-on workshop led by senior Cooper staff. First, we'll show you how to practice Goal-Directed Design in more depth than you'll find anywhere else, then you and a small group of professionals from around the world will put it into practice to design an example product.
User-Centred Information Architecture with Card Sorting Webinar
Users rely on the words and concepts we use in menus to understand what our product or service is about and how to achieve their goals - checking on their latest auction bid or getting a handle on their cash flow, for example. While it is certainly possible to invent information architectures without reference to users, card sorting is a powerful and easy-to-use
We're excited to offer a 15% discount to IxDA members for a very special upcoming UX Boot Camp on Alan Cooper's 50-acre farm! This is an intensive UX training experience not to be missed. To get your discount, email Michael@cooper.com with this code: IXDAMemberUXB.
In this four-day workshop, our industry experts will guide you through
the goal-directed design process we use to create useful, meaningful,
impactful digital products and services. You will partner with
designers, engineers, and product managers from around the world to
address a specific real world challenge for local nonprofit. Cooper U
educators and nonprofit representatives will review final concepts
presented by small teams and donate $1000 to the nonprofit in the name
of the winning team.
I am in search for discount methods for usability testing. This will be for teaching students how to make their interaction design ideas real. There are some good ideas out there how to gether requirements via discount methods - but I am looking for ways for testing prototypes etc. Does anybody know good ressources on this topic or has own experiences he/she would like to share?