I'm a design student looking for recommendations for an application/software (or any other method) that would allow me to create a high fidelity desktop application prototype for the purposes of demonstration and testing. Unfortunately I can't code :(
Right now I'm using Axure but it's got it's limitations since it's best suited for web and mobile.
We would like to introduce ourselves are Asia’s largest Licensing company .We
have our operations running in countries like Singapore, Hong Kong,
Taiwan, China, Japan, Malaysia, Thailand, Indonesia and Korea already.
We are the largest Licensing agency in Asia. Head office at Manila.
I've been wrestling with this and I thought I would put it out there and gauge some opinions.
At 360|Flex I presented a session directed at application (Flex) developers aimed to inspire them to improve their application design skills. It was part inspirational and part instructional as I went through basic design principles they should be aware of.
I am in search for the average start-stop and speed values for common devices like mouse and use of fingertip.
Fitts's Law: MT = a + b log2(2A/W)
the values I am in search for are a and b in the formula. Exlanations of the Law can be find everywhere, but almost all state that a and b are device-dependent and can be determined experimentally. Instead of setting up a valid experiment straight away I would like to ask if somebody already has determined the values for common pointing devices.
I have been digging in on a big iPhone application project for the
past couple of months and having a blast. During this time, the
company I work for has also been working hard to develop a set of
metrics to help measure the value of UX within the organization. Last
week I was asked to contribute by researching / proposing a set of UX
metrics specific to the iPhone.
I have spent some time digging around various posts, threads and
articles this past week and there are seems to be a vast number of
approaches and opinions to UX metrics in general.