Hi fellow IxDAers! UXLx is happening again this year on May 16 to 18 in sunny Lisbon, Portugal. Again, we're accepting submissions for talks until January 27. So, if the new year's sparked some new ideas in your head or you're the leading expert in really really niche topic, or you just want to show off your brand-spanking new technique, this is the place to do it. 500 fellow peeps from more than 30 different countries around the world will be watching.
For the last bit I have been thinking about creating a separate conference that focuses on interaction design education. By no means is this an academic/research conference, but rather a summit, working group, that is interested in tackling the life-long issues of an interaction designer's career. I moved from industry to education because I saw deep issues in the career development of interaction designers, especially at the early stages of formal educaiton and have grown to hear a must wider perspective on the topic.
When it comes to to finding a job in the user experience industry, there's a lot of heartache. There are the confusing acronyms (IxD, UX, IA, etc.), and the job descriptions (like "wireframe") that mean different things to different people. How does a person transition into the field? Are you selling yourself short? How many years of experience do you need? And how much should these jobs pay?
Hi! we want to build a game that helps people learn from each other as they
explore how to build collaborative and resilient futures. On Sunday
August 28 we're hosting a prototype sprint to explore these ideas and
we'd like you to help us out. We're looking for educational and social
futurists, game designers, developers and interaction designers who are
interested in collaborating on game concepts that will make it easier to
shape our lives and learn from each other.