As researchers and
practitioners we help companies and organizations to design easy-to-use, usable,
useful, and pleasurable websites. Sometimes, we seem to be "the
shoemaker's children." We sometimes lack the time to put as much effort in
our own websites as we advise others to do.
I am a designer in brazilian company focuzed in financial communication and now I work in a new app project and my boss loves the Google interface in specific Gmail, but I dont know, I believe that Google is not good enough, is a good reference but is not the better user xperience, right?
I'm doing an evaluation of the publically accessible tag cloud
generators. Tagging is quite popular now, but most of the tagging
activities belong to folksonomy, which users tag manually. Tag cloud
generators are used to create tag clouds automatically. There are
ways to generate a tag cloud:
1. Given a piece of text, create a tag cloud according to the
frequency of the words.
2. Given a URL of a web page, generate a tag cloud based on the
existing links on that web page
I found several tag cloud generators on the web and use them for my
For most proceeding projects in our organization, we all meet the same
problem -- how to evaluate the quality of interaction design results of a
specific web-based service. Are there any standards existing in this field?
Or we have to do many usability testing to any interaction modules in any
Actually, the quality evaluation request is from the management board of the
company. They wanna control the quality of every ring of the chain.
I had ever thought that if I could use design pattern library as the
I'm trying to find a list of criteria when doing a heuristic evaluation on a
physical device. So far the only thing I've been able to find is
Useit.com's list, http://www.useit.com/papers/heuristic/heuristic_list.html which
is specific to screen interfaces. Is there anything out there for non-screen