I am looking for some insight or information on how to make jQuery work within the framework of Tealeaf.
does anyone have examples to share of great agency portfolios? I've found a lot of info in the archives about personal portfolios, but I'm interested in seeing what other companies are doing to promote their work. I'm not interested in really flashy, artsy portfolios - more about the data. what kinds of metrics are companies providing to show the value of their work? how are they telling their stories in compelling ways? thanks in advance for any suggestions!
I have been digging in on a big iPhone application project for the
past couple of months and having a blast. During this time, the
company I work for has also been working hard to develop a set of
metrics to help measure the value of UX within the organization. Last
week I was asked to contribute by researching / proposing a set of UX
metrics specific to the iPhone.
I have spent some time digging around various posts, threads and
articles this past week and there are seems to be a vast number of
approaches and opinions to UX metrics in general.
As it grows, the company I work for is becoming more metric-driven.
Ultimately, I support the idea of having goals and metrics that help
us understand whether we're doing good work, the right work, etc.
I don't expect goals & metrics to ever tell the whole story; the
world is squishy and numbers are unlikely to paint a completely
honest picture. I do think, however, that they'll help us start
conversations and give us something to shoot towards.
I'm curious: what type of goals and metrics exist in your company
that are related to good user experience and good design?
I've been working with my team to devise a small set of metrics (don't want
overkill) to help both guide our efforts and measure our progress. Please
take a look at my post if you have any interest in this area and comment. I
would love to get feedback on metrics that others are working with.
Forgive me if this has been talked about on the list and I missed
it. But... I've had several discussions with folks recently about the
evaluation of "good" interaction design. One side of the debate seems
to side with efficiency metrics: completion times, error rates,
reduced interruptions, etc.
I am doing some prototype testing on a set of navigation paradigms and
as a preliminary step, we are looking to narrow the candidates down
from about 7 to 3. We will be ranking each against a set of
qualitative metrics to make this reduction in scope more objective.
A little background: We have a suite of legacy desktop apps that were
first designed and built about 12-15 yrs ago. They were initially
built for the Mac, and later used the Altura libraries to port them
over to the PC.