7 Apr 2014 - 12:22am
1 year ago
9 replies

How to solve a space/content conflict in a paper form

I have a paper form design situation where the amount of content that needs to go on the form makes it too big for users. 

11 Dec 2011 - 3:00pm

Is paper prototyping still on the top?

Hi guys,

I think I've read it in Carolyn Snyder book, or Todd Zaki Warfel, that most common method of prototyping user interfaces is paper prototyping (according to some survey). Do you think it's still true? Do you paper prototype every of yours projects? How do you deliver your design to client or developers?

Personally I don't have constant workflow. Some projects starts with whiteboard, some with paper. Usually I continue my work in wireframing app creating documentation that communicate the design properly.

6 Jun 2009 - 1:55pm
6 years ago
1 reply
Justin Kawashima

Video Collaboration


I am on a project that involves cross-location collaboration, and
I'm looking for a video tool to allow me to sketch on *paper* in
real time, and broadcast what I'm doing to my own computer screen.

I have a webcam which I have jimmy-rigged to shoot downward to my
desk. We use screen-sharing programs (WebEx, etc), so I have that

28 May 2009 - 10:38pm
6 years ago
11 replies
Johnny Wooder

Wireframing with pencil and paper

I've noticed a general trend, especially in smaller companies, in
which ux strategy is documented/created using pencil and paper.
However, I find that these companies do not submit any formal ux
strategy to their clients. I suppose its a way to work through the
design without having the mess of formal documentation. How does
everyone feel about graphic designers coming up with ux strategy
using this method?

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