Discussion Archive: January 2006

4 Jan 2006 - 9:42am
Gerard Torenvliet

FW: Hard and soft buttons

On 04/01/06, gretchen anderson <gretchen.anderson at frogdesign.com> wrote:

> 1. There is a real (and perceived) tradeoff between the # of buttons and
> complexity, so not all functions should be hard buttons. (Again, don't have
> any published studies on this, but I've observed it in A/B tests of
> prototypes. If this weren't true, we'd still have 1960s style computers with
> 100 blinking buttons.

4 Jan 2006 - 9:14am
Josh Seiden
4 Jan 2006 - 7:13am
Vishal Subraman...

Research participants needed in NYC metro area

I'm fairly positive none of you can participate...but if you have
children (ages 6-9), let me know if you are interested. Please write to
me personally if you have any questions.


I'm working on my Masters thesis and I'm looking for 6-9 year old
children to participate in the study.

4 Jan 2006 - 3:56am
10 years ago
3 replies
Luis Silva

FW: Hard and soft buttons


I can give my insight as a camera user (And I reckon a lot of people designing cameras never actually took a shot with what they are

4 Jan 2006 - 1:27am
Omkar Shende

Use of short cut keys in apps

I'm keen to know if anybody has done studies on the use of short cuts keys
in apps.
On what basis should one (Developer/UXD) select what combination of keys
should be applied? I understand that Shift+(Alphabet/Number/Punctuation)
might not be a good idea since in a text area it would display the capital
form of an alphabet/relevant character.
What are the combinations that are easy for the user to remember & type?

Omkar Shende
Heaven is a state of the soul

4 Jan 2006 - 12:48am
10 years ago
1 reply
Luis Silva

FW: Computers in Things (was Re: Ecommerce web sitebook recommendations [signed]

Skot Nelson said:

>When these pieces of technology do their job seamlessly, they will
>cease to be thought of as computers.

This is funny, this reminds me of my grand-grand mother she used to say that
aircrafts were witchcraft, when I at that age (+-6) was already familiar
with planes...

Just a bracket (now I am going to be flamed really hard) It's my opinion
that on this forum and I presume this activity (IXD) people don't take the
terminology too much seriously, or in other words a lot a things mean the
same thing and sometimes those same things mean completely diff

3 Jan 2006 - 11:31pm
10 years ago
4 replies
kirankulkarni a...

Hard and soft buttons

Dear All,

I would like to know the "logic" or "theory" behind the creation/design of
"Hard" and "Soft" buttons on Digital Products.
To take Digital Camera for example: How does one decide what buttons come
on screen and what buttons come off screen?
What is the design criteria?


3 Jan 2006 - 11:16pm
10 years ago
2 replies
Luis Silva

Computers in Things (was Re: Ecommerce web sitebook recommendations [signed]

Robert Hoekman, Jr. said:

>I don't see a chip-equipped dishwasher as a computer. I see it as a better
>dishwasher (depending on how easy it is to use, that is).
>If only computers worked the same way. I'd like to see my computer as a
>better way to get things done, but so far, it hasn't been proven (can you
>say "productivity paradox"?). As aresult, my computer makes me cringe

3 Jan 2006 - 5:37pm
10 years ago
7 replies
Dan Saffer

Computers in Things

On Jan 3, 2006, at 10:51 AM, Josh Seiden wrote:

>His claim is that *in the absence of interaction
>design* the nature of microprocessors combined with
>the nature of engineering-centric approaches will
>always produce a system in which the computer-like
>properties dominate.

I'm not sure I'd agree entirely with that. As a simple example, those
birthday cards that sing have a microprocessor and a sensor in them, to make
it play when it opens.

3 Jan 2006 - 5:00pm
10 years ago
3 replies
Robert Hoekman, Jr.

IxDA member blogs?

Is there a list of IxDA member blogs somewhere? I'd love to read more from
some of you when you're on your own turf.