Discussion Archive: May 2006

19 May 2006 - 3:02pm
10 years ago
8 replies
Andrea Kulkarni

good template examples

Currently in my work as an Instructional Designer we
are using Word docs from the content authors, which we
then edit to add in all the interaction and animation
details before handing it off for Flash production.
The templates we have are a bit clunky so I'm looking
for some more elegant examples if anyone is willing to
share or point me towards resources.

The content is educational and is presented as text
plus play-through animations, click-through
animations, interactive animations, and

Andrea Kulkarni
Instructional Designer

19 May 2006 - 12:11pm
10 years ago
3 replies
Michael Bayquen

AJAX and CSS2 books

Hi, just wanted to know from members of this group which AJAX and CSS2 books helped them and would like to recommend to someone who is a 'designer' more than a 'programmer'.

Sneak preview the all-new Yahoo.com. It's not radically different. Just radically better.

18 May 2006 - 3:44pm
10 years ago
2 replies
Simon Asselbergs

first interaction designer: success or failure

H! usabilty like-minded people,

I reported earlier that I am the very first interaction designer at a company of 300 employees and I more or less had all the freedom to define my own function. As predicted by many of you the "empowered" designer stuff pops up. And there is another thing about having much freedom, it is noticed by others as well... (feel free to think far fetched thoughts).

18 May 2006 - 9:27am
10 years ago
6 replies

Design Tools Tips

In a few months, I will be starting a project involving some design work. I
am a *big fan* of *hand drawing screens* pencil, paper, post its,
highlighters, eraser etc and not getting to caught up *futzing* in tools -
although I do like PowerPoint and Visio.

Any suggestions to help bridge this electronically?

18 May 2006 - 6:19am
10 years ago
1 reply
Paul Hunter

Minimising visual overload


I would be interested to know if anyone has explored reduction in potential
visual overload of graphical based interfaces? Particularly around action
buttons which take action on some visible object in the UI.
There are two aspects which I'm considering, one is the visual appearance of
the button (should it look like a button - affordances - or can it appear
much simpler). The second is whether it can be hidden altogether until the
user has moved focus onto the object which the command applies.

17 May 2006 - 6:10pm
Jon-Eric Steinbomer

Job Opportunity: Usability Engineer, Full-Time, Blink Interactive (Mountain View, CA)

Usability Engineer

Company: Blink Interactive

URL: www.blinkinteractive.com

Location: Mountain View, CA

Position: Usability Engineer

Term: 6-month Contract, Full Time

Timeframe: Immediate start

Job Description

Blink Interactive is looking for a full-time candidate to fill the role
of Usability Engineer on our User-Centered Design team. We provide a
growth-oriented environment with a wide range of clients from Fortune
500 companies to start-ups.

The Usability Engineer's responsibilities will include:

* Planning, conducting and analyzing usability testing.

17 May 2006 - 3:08pm
10 years ago
6 replies
Ted Boren

aquire usability labrats

I don't know about "labrats" ;-) , but if you want to recruit "usability test participants", there are several good resources out there with recruiting tips, tricks, non-disclosure forms, and other helpful stuff if you're just getting started with a recruiting program. A few:
http://stcsig.org/usability/resources/toolkit/toolkit.html"A Practical Guide to Usability Testing", Dumas & Redish.

17 May 2006 - 2:50pm

[PLUG] Workshop: Getting Started With Personas

Hi folks,

On June 8 in Durham, North Carolina, we're running a full-day
workshop for people who are considering whether to introduce personas
into their design practice. Given the lively debate that personas
sometimes spark on this list, I figured some of you might be interested.

The workshop gives you hands-on experience in key steps of the
process, even in that most mysterious of steps: how to identify
personas from a mess of research findings.

17 May 2006 - 1:45pm

Terminology for Infrastructure/Secondary interaction?

Is anyone aware of a particular terminology being used to distinguish common interaction/UI items from application-specific ones? Examples include a progress message on long processes, or a confirmation page to prevent double-submits. They are common to many apps but increasingly important in UX. I don't think the term "patterns" quite addresses the distinction, but maybe others feel differently.

www.jackbellis.com, www.workathomewednesday.com

17 May 2006 - 8:31am

NYC IA Meetup *Tonight* (Wed. 5/17)

Hi everyone - just a reminder for those who are in the NYC area that
we are having our monthly NYC IA Meetup Cocktail Hour *tonight* (Wed.
5/17). Whether you've been doing information architecture for a while
or you're new to the field, come to the NYC IA Meetup for informal
discussion and to make new contacts.

We'll be meeting in the outdoor garden in the back of Sweet & Vicious
in SoHo (on Spring between Elizabeth and Bowery), starting at 6:30pm.
More info at http://ia.meetup.com/14/

Hope to see you there!

- Anders
NYC IA Meetup Organizer