Upcoming Events

5 Results
criscravens
2009

DoGo Map Workshop

Event date: 
September 18, 2014 - 4:30pm - 6:30pm
Cincinnati, OH
,
United States
IxDA Cincinnati
Event description: 

On the evening of Thursday, Sept. 18th, Rob Keefer, Innovation Director at POMIET, will share a lightweight information architecture (IA) tool that will help maintain the conceptual integrity of a website throughout a project.

Peter March
2009

Storymapping the User Experience

Event date: 
September 18, 2014 - 5:30pm - 7:30pm
New York, NY
,
United States
New York IxDA
Event description: 

What does a great user experience have in common with a great story? Everything. While creating a user experience that engages, influences, and excites can sometimes seem daunting, crafting a great story is actually quite quick and easy.

criscravens
2009

ProductCamp Cincinnati: The un-conference for passionate product people

Event date: 
September 27, 2014 - 6:30am - 4:30pm
Cincinnati, OH
,
United States
IxDA Cincinnati
Event description: 

The organizers of Cincnnati's first ProductCamp, held on Saturday, September 27th, are seeking members of our IxDA community to participate. This will be an all-day event with content created "by the people, for the people". Participants suggest ideas to which they would like to speak and the attendees vote on what topics they want to hear. It's really a one-of-a-kind event and a great opportunity for those in our region that dream, build, launch, or support any kind of product/service.

dmahmarian
2011

Group Kickoff

Event date: 
October 2, 2014 - 6:00pm - 8:30pm
Miami, FL
,
United States
IxDA Miami
Event description: 
  • Please join us for the official group kickoff event for the IxDA Miami, hosted at the SapientNitro office in Coconut Grove. We will be supplying food and beverages so please RSVP. More details coming soon!

David B. Rondeau
2003

October Event: Ethics and Gamification

Event date: 
October 15, 2014 - 5:00pm - 7:30pm
Boston, MA
,
United States
Boston IxDA
Event description: 

Designing for gamification is all the rage these days, but have you stopped to consider the ethics of gamification? How should it be used? When should it be avoided? Can an activity be too addictive? What are our responsibilities as designers?

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