8 Nov 2011 - 8:58am
4 years ago
10 replies

Design for Every Screen

I've worked out what I really think about trends like Mobile First, and have made sense of the way I have been working for years. Read up on my user centric approach to finding the right design, and the right channel, input, and interface, for your product.

7 Oct 2011 - 7:16am
4 years ago
10 replies
Gabriel White

Examples of great multi-device applications / service?

I want to put together a set of examples of software and services that are great, interesting (or even plain bad) examples of how to offer a product or service that spans multiple devices / form factors.

Some of the things I've thought of so far include:

  • Evernote
  • Dropbox
  • iTunes

Got any examples that come to mind of great (and awful) multi-platform experiences?



3 Oct 2011 - 1:04pm
A. S. Arif

Nomadic Text Entry: A Survey

I am conducting a short online survey to investigate handedness in nomadic text entry (where users input text on the move with mobile devices). The survey will take 3-10 minutes. I would really appreciate it if you could devote a few minutes of your time to complete this survey:

27 Sep 2011 - 12:00am

Nokia on Patterns of Human Interaction: Provide users with a more easily glanceable device

Nokia’s design team led by Marko Ahtisaari has been working to simplify navigation model and provide users with a more 

15 Sep 2011 - 1:40pm
Posted in:
Jan Jursa

MobX - an invitation to Berlin

Dear IxDA Barcelona,

I want to point your attention to our new conference on Mobile Experience Design & Usability ... called MobX (

Yeah, I know - Barcelona-Berlin is not exactly around the corner :) But hey: it's still Europe, right? We have invited super interesting speakers from Uganda, Australia, USA ... and they all come to join us in Berlin on Nov 18, 2011 (workshops on Nov 17) for an awesome one day high speed conference.

6 Sep 2011 - 3:08pm
4 years ago
4 replies

Pixel Perfect ppi

Fellow Designers,

What is the best way to design icons for multiple devices? Different devices (Andriod, Windows Phone 7) have different screen specs - each phone has a different pixel-per-inch resolution.

By what method would one ensure that icons look crisp across devices with different ppi?


31 Aug 2011 - 9:23am
4 years ago
1 reply
Brian Sullivan

Tips for Performing a Multiple Channel Usability

My cleint wants me to perform a mulitple channel usability test, where we might have someone print a boarding pass on the web, go to a kiosk to print a luggage tag, and use their mobile device to pick their seat.  I think it is best to do this kind of scenario type testing, where I can view the person.

Has anyone ever done a test like this before?  What advice do you have for me?

24 Aug 2011 - 4:29am

Usability issues in Pulse iPhone app

Pulse is a news reader app for the iPhone and it's been getting some rave reviews in the blogoshpere, however I believe it has major usability issues. I have put my detailed thoughts down i my post

Would love to hear your thoughts

Arun Martin

STC India UX Conference in Bangalore (August 27, 2011)


The STC India Chapter is pleased to announce a conference on UX at Prin. L.N. Welingkar Institute of Management Development & Research (WE School), Electronics City, Bangalore. IxDA is the community partner for this one-day conference.

9 Aug 2011 - 3:28pm
5 years ago
3 replies

Mobile Button Shapes for Main Navigation? Circles vs. Round Cornered Squares?

Hi Everyone,

I'm designing a mobile application and M site. We currently are using round circle iconography to denote specific user interactions and sections of the site. I'd like to reuse these icons visually, but then have them as rounded corner rectangle icons. My gut reaction and decision for this is that it fits more with the icon paradigm (for the most part) with iphone and Android apps and devices.

This being said, I need some research to back up my claim. A colleague is wondering how I came to my initial decision and i need research to point to.

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