I want to put together a set of examples of software and services that are great, interesting (or even plain bad) examples of how to offer a product or service that spans multiple devices / form factors.
Some of the things I've thought of so far include:
Got any examples that come to mind of great (and awful) multi-platform experiences?
I am conducting a short online survey to investigate handedness in
nomadic text entry (where users input text on the move with mobile
devices). The survey will take 3-10 minutes. I would really appreciate
it if you could devote a few minutes of your time to complete this
I want to point your attention to our new conference on Mobile Experience Design & Usability ... called MobX (http://mobxcon.org).
Yeah, I know - Barcelona-Berlin is not exactly around the corner :) But hey: it's still Europe, right? We have invited super interesting speakers from Uganda, Australia, USA ... and they all come to join us in Berlin on Nov 18, 2011 (workshops on Nov 17) for an awesome one day high speed conference.
My cleint wants me to perform a mulitple channel usability test, where we might have someone print a boarding pass on the web, go to a kiosk to print a luggage tag, and use their mobile device to pick their seat. I think it is best to do this kind of scenario type testing, where I can view the person.
Has anyone ever done a test like this before? What advice do you have for me?
The STC India Chapter is pleased to announce a conference on UX at Prin. L.N. Welingkar Institute of Management Development & Research (WE School), Electronics City, Bangalore. IxDA is the community partner for this one-day conference.
I'm designing a mobile application and M site. We currently are using round circle iconography to denote specific user interactions and sections of the site. I'd like to reuse these icons visually, but then have them as rounded corner rectangle icons. My gut reaction and decision for this is that it fits more with the icon paradigm (for the most part) with iphone and Android apps and devices.
This being said, I need some research to back up my claim. A colleague is wondering how I came to my initial decision and i need research to point to.
Hello, i am new here, but i am doing my self ux and idx for hobby almost 3
years. I didn't publish any my creation because of some of them need to
be pattented, should i just publish my creations on blog or internet
of should i wait for another way to find it?