prototyping

26 Aug 2008 - 9:46am
0
4 years ago
2 replies
Danny Hope
2008

Collaborative HTML Prototyping

I looking for a way of collaborating with a team on producing HTML prototypes.

I'm after something fairly lightweight.

I'd like there to be only a single instance of the prototype (i.e. no
emailing it to eachother).

Anyone got any advice?

--

Regards,
Danny Hope
http://yandleblog.com/
07951 828 312

20 Aug 2008 - 10:44am
0
4 years ago
3 replies
Duncan Brown
2008

Anyone tried balsamiq?

Hey anyone tried this?

http://www.balsamiq.com/products/mockups

I have been using Illustrator for wireframes, but my company uses Confluence and Balsamiq plugs in to this.

I have always steered away from any 'templated' solutions preferring to roll my own

I will start an eval.

12 Jun 2008 - 11:29am
0
4 years ago
3 replies
Terms:
Santiago Bustelo
2010

Prototyping & GOMS

CogTool, developed by Carnegie Mellon University's HCI Institute, has
a really interesting approach: perform a KLM-GOMS simulation over the
prototype.
http://www.cs.cmu.edu/~bej/cogtool/

Sadly, current version is frustrating to use, to say the least. I hope
they find the support and funding needed to take the project further,
but I won't expect a miracle...

12 Jun 2008 - 7:40am
0
4 years ago
4 replies
Mitchell Gass
2004

Prototyping at Apple

There's an interview with the author of a new book about Steve Jobs at

<http://machinist.salon.com/blog/2008/06/09/leander_kahney/index.html>http://machinist.salon.com/blog/2008/06/09/leander_kahney/index.html

with some interesting information about prototyping at Apple:

It's a process where they discover the product through constantly
creating new iterations.

7 Jun 2008 - 12:45am
0
4 years ago
3 replies
Joseph Kurachi Luk
2008

Flash components for rapid prototyping?

Hi all,

Can y'all recommend some free Flash components for UI prototyping purposes?

I'm coming back to Flash after 4 years or so, and hoping that
something has emerged since then. Lately I've been asked to do a lot
of proof-of-concept type stuff for mobile and devices, so I'm looking
for something as generic as possible, to show off the interaction
design and to avoid attracting specific feedback on the graphics. The
default components are ok, but are missing essential stuff like tabbed
views and scroll bars.

27 May 2008 - 4:53pm
0
4 years ago
6 replies
SemanticWill
2007

Fireworks CS4

I have noticed over twitter two very different takes on Fireworks CS4.

Who has downloaded the beta? Who is trying it out - and what are your
thoughts so far, as it relates to prototyping, etc....just want to take the
twitterstreams and bring it into public discussion.

DaveM: You first...

24 Apr 2008 - 1:33pm
0
5 years ago
7 replies
Eugene Kim
2005

Printing Axure flows

Question for Axure users:

Is there a way to print out user flows from the prototype output without it messing up? Here's an example of how it turns out:

http://stang99.w1.com/ixd/img/axure_printout.gif

I'm not sure if this is the correct use of Axure, but I like to create flows and link the objects to various wireframes. I could use specifications but you lose the interactivity between the flow and wireframe.

16 Apr 2008 - 9:20am
0
5 years ago
12 replies
Adam Connor
2007

Wireframe vs. Prototype

A common point of confusion when I've partnered with other
IAs/Interaction Designers/UX Designers, yadda yadda yadda is what a
wireframe is vs. what a prototype is. Everyone seems to have a slightly
different take on them. Here's how I differentiate:

Wireframes - standalone "illustrations" of screens void of graphic
treatment, with indications of functionality and screen flow.
Prototypes - interactive versions of screens with varying levels of
graphic treatment/fidelity.

16 Apr 2008 - 3:38am
0
5 years ago
10 replies
Oleg Krupnov
2008

Rapid HTML Wireframing without Dreamweaver

While I feel quite confident with HTML and CSS, it seems to take a bit of
pain to use Dreamweaver for wireframing, perhaps because it tends to force
you into detail too early, when you are still on the "vision" stage of the
process, and feel like a WYSIWYG tool would be more appropriate.

On the other hand, wireframing in the WYSIWYG way entirely without HTML also
feels wrong, because first, the target medium is Web so it's closer to the
reality to think in HTML, and second, HTML is a powerful and expressive
language, and quite a mature one.

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