innovation

3 Apr 2010 - 8:37am
0
Andy Polaine
2008

Creative Waves - COTEN Call for Participants

Hi all - I know some of you can't bear the term service design, but I also know many of you (like me) find it very much akin to your IxD or UX work. I could do with some help spreading the word on a collaborative online project I'm running based on a series that we have done over annually called Creative Waves.

oozcan
2006

how to give a start for you innovation !

As a creative web designer, you will probably jobless in the near future; because variety of web layouts, iconography and interactivity has already invented and tested within the past 20 years. You may only experiment new graphic styles; but not more then that…  Regardless, your boss, your customers or the users still demand on your innovations to be impressed, but it isn’t so easy as before.

6 Aug 2009 - 4:32pm
+1
3 years ago
11 replies
David B. Rondeau
2003

Just Because You Can Innovate Doesn\'t Mean You Should

In a recent blog post, Hugh Beyer raised an interesting concept. He
said, "Innovation is easy...the hard part is actually acting on the
innovation." http://incontextdesign.com/blog/innovation-is-easy/

I work with Hugh at InContext Design, and based on my experience
working with many design teams, I think he's right. After reading
his post, it got me thinking about how this impacts our work as
designers.

At InContext, it affects how we run our design projects and the
design solutions we recommend.

30 Jul 2009 - 7:46am
0
saturdave
2007
Mark Bregman
2009

[JOB] - Lead Designer-Human Sciences - Arizona - Full Time - Recruiter

JOB: LEAD DESIGNER - HUMAN SCIENCES
Arizona
Boyle Ogata Bregman Executive Search
Full Time

LEAD DESIGNER - HUMAN SCIENCES
Initiate a high level mandate to improve the usability of products
and systems by incorporating a Human-Centered component for this
growing division of a premier defense contractor. As a Lead Designer
- Human Sciences (LD), you will have influence and interaction across
the enterprise.

25 Nov 2008 - 12:52pm
0
Michael Eckersley
2007

"Kindle Love" concept prototype: www.youtube.com/watch?v=f_uVLg9UxRw

Given soundings of a new 2nd generation Kindle on the way, thought you
might get a kick out this short concept prototype ("Kindle Love")
video sketch by a small group of students in my recent "Scenarios &
Simulations" course at Kansas. Credits at end.

Product designers learning grammar of story-telling and film–
contextual, not deadly serious.

18 Oct 2008 - 8:48pm
0
4 years ago
20 replies
DampeS8N
2008

Future Interaction: The application of IxD to science fiction.

I'm a huge sci-fi dork, I'm sure I'm not alone in that here. One of the reasons I enjoy sci-fi is the chance to reevaluate the devices and computer systems thought-up by the great writers and film-makers of the past. It is interesting just how bad many of these interfaces are.

This discussion can be two-fold: What devices and interfaces do you find memorable from sci-fi you've read/seen?

15 Sep 2008 - 1:48pm
0
4 years ago
20 replies
Philippos Savvides
2008

Interesting interface design

http://www.dontclick.it/

Kind of uncomfortable in the beginning. Any thoughts?

31 May 2008 - 4:49pm
0
Ruth Kikin-Gil
2006

JOB: UX designers, Redmond, WA - Microsoft Office Labs, Full time

Hi IxDA-ers!

I'm part of an amazing R&D group in Microsoft that works on the borderline
of research and products, with innovation as its main goal.

The group is called "Office labs" and its charter is to explore the future
of the productivity space in the broadest sense. The good news is that we're
hiring!

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