Agile UX NYC 2012 takes place on February 25th. It's a one-day, single track conference focused on taking a holistic look at user experience design in agile environments.
If this is something you've struggled to reconcile in your work, this event will help shed light on how to make significant strides towards greater integration, collaboration, productivity and success.
James Kalbach and I are going to
present an overview of our four one-day UxFest courses that will be running in
London from 13-16 March (some of the courses will be available elsewhere, too –
Brussels and at the CHI 2012 conference in Austin Texas. See http://www.syntagm.co.uk/design/schedule.shtml
for full details).
After numerous discussions with others about 'Lean UX' and 'Agile Development', I wanted to understand how / when / why to use Lean UX. My latest blog post goes into some detail about the Pros and Cons of going lean vs. sticking with a more traditional waterfall-based approach:
So far they've been working with a designer who's in the UK but they're really looking for UX designer in Atlanta or San Francisco that they can work with. They're going through a pivot and the new product has a heavy mobile UX & visual component.
After 4 years of education (2 year degree) focused heavily around aesthetic graphical design, and some time in the professional industry as an interface (ux) designer, I have decided to continue moving forward with further education. My passion for design interaction, mental cognition, and technology, leads me to believe that further education is the most logical step towards growing in these areas of focus–
ideas presented here are revolving around logging in and registering on
user driven sites. The ideas are combinations of getting the user more
motivated, and lowering the technical thresholds. When the motivation is
higher than the perceived thresholds ahead, you ask the user to log in