research

29 Oct 2008 - 8:11pm
0
4 years ago
5 replies
Terms:
Gustavo Gawry
2006

Mouse tracking

I've thought many times on using mouse tracking data to evaluate usability
but I never saw a tool for doing this
as many (or most) of us I don't work only with web so this is can't be used
by folks who are working on desktop applications.
recently I find out a online service that do mouse tracking, replays ( as
many others ), but the real difference is that they
create heat maps and shows the mouse movements path, because watching mouse
movements videos can be really time wasting.

http://vulabs.com

I thought about doing my own tool for that joining these 2 (s

Mike Cuesta
2008

Pie Menus

Hello everyone, I'm new to IxDA, glad to be part of this. I wanted to share
this interesting article:

http://jonoscript.wordpress.com/2008/10/28/pie-in-the-sky/

What are your thoughts?

- Mike

avisena.com
mikecuesta.com

--

It's easier to invent the future than to predict it.

Musstanser Tinauli
2008

Interaction Design and Experiential Factors, What do you think?

The theme of this research is: IxD and Experiential Factors.

The considered experiential factors include (Learnability, usage, error and
feedback, Comfort, Collaboration, Affect, Guidance and support,
Accesability) . Depending on the kind of product some factors can become not
applicable .

The boundaries of IxD here are pretty much similar to those defined in Dan
saffer's IxD Relationship .

31 May 2008 - 4:49pm
0
Ruth Kikin-Gil
2006

JOB: UX designers, Redmond, WA - Microsoft Office Labs, Full time

Hi IxDA-ers!

I'm part of an amazing R&D group in Microsoft that works on the borderline
of research and products, with innovation as its main goal.

The group is called "Office labs" and its charter is to explore the future
of the productivity space in the broadest sense. The good news is that we're
hiring!

24 May 2008 - 7:54pm
0
4 years ago
61 replies
Robert Hoekman, Jr.
2005

Usability = Predictability

"Usability equals predictability."

As in, if you can accurately predict what's going to happen next in an
interaction, it's because the action you're taking is understandable, clear,
logical, makes you feel confident, etc. If you can accurately predict what's
next, the interaction has high usability. If you can't accurately predict
what's next, the interaction has low usability.

Shoot holes in that statement.
-r-

22 May 2008 - 4:43am
0
5 years ago
17 replies
Fredrik Matheson
2005

Does Forrester know about interaction design?

I was just reading through Forrester's report "The Seven Tenets Of The
Information Workplace" by Erica Driver and Connie Moore.

Among others, it recommends that IT departments acquire usability and
design skills. Note the last sentence in the quote:

"We're just starting to see IT groups design applications first and
foremost to adapt to change and give business people powerful
workplaces. These skills will be in short supply, and so consulting
firms will initially fill the needs of most organizations.

4 Mar 2008 - 3:15pm
0
5 years ago
27 replies
seele@obso1337.org
2005

Design Deliverables and Developers

One of the things I am interested as a designer is how we can work better with
developers. If you are lucky enough to work as part of an in-house team you
probably (hopefully) have a stronger relationship with developers than those
of use who only come in as consultants. Often as a consultant, the only
contact we have with the development team might be through the project
manager or technical lead. So we must rely on our design documents to
deliver our message.

Although we would all like our deliverables to be developer-friendly, they
don't always turn out that way.

28 Jan 2008 - 10:51pm
0
Terms:
Jeremy Yuille
2007

# JOB # Research Assistant # Melbourne, AU # ACID / RMIT University # casual (part time)

HI all,
The Loupe project is seeking a Research Assistant to assist with
project administration and coordination of reporting and field trials.

The role is a 0.5 casual position, starting immediately, located at
the Melbourne city campus of RMIT University.
http://tinyurl.com/yt8rnr

The project is researching the visualisation of social software spaces
used for knowledge management, and is funded by the Australasian CRC
for Interaction Design - http://acid.net.au

As part of the ACID network, you'll be working w

22 Jan 2007 - 8:37pm
0
6 years ago
13 replies
Terms:
Noemi Selisker
2006

Tag Cloud Definition

We're including a tag cloud in a web tool we're building. I've done a
bit of tooling about the net to see what convention says about how a tag
cloud is best defined but still no real answer as it seems to vary from
place to place.

My understanding of a tag cloud is as follows:

-Holds the top x occurring tags occurring within the system (x being the
number of tags we want to be in out tag cloud).
-Is shown in alpha order or from most recurring to least recurring (but
this style to me doesn't seem to serve the aesthetic whimsy of using the
tag cloud in the first place.

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