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Conversations with Everyday Objects

10 Feb 2008

—

25min.

People and technology interact with a language that we designers create and embed into our products. Everything from words, icons and color to sequences, hierarchies and features, collectively forms a language that people learn from experience and then expect to be reasonably consistent as they move from one product to another. Part of our challenge in designing interactions is understanding how people expect to communicate.

This presentation will examine products like alarm clocks, cell phones, washing machines and more, to see what people are seeing in their everyday lives. Let’s learn from the successes and frustrations that people experience when they interact with these objects. Writers read. Painters look at paintings. Chefs travel. Interaction designers need to find inspiration in the everyday technology in our pockets, workplaces, and homes so that we can create things that people connect with, and not just use. This presentation will show you how.

interaction08, ixd08, IxDA, IxDConf, savannah
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Interaction 08

Playlist

  • The Cinematic User Experience

    The Cinematic User Experience

  • Redesigning Sony-Ericsson’s Product Catalog

    Redesigning Sony-Ericsson’s Product Catalog

  • Fieldwork and Sketching: Translating Research Themes into Conceptual Designs

    Fieldwork and Sketching: Translating Research Themes into Conceptual Designs

  • Intervention-Interaction

    Intervention-Interaction

View All

interaction08, ixd08, IxDA, IxDConf, savannah
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