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Recognize Exclusion, Design for Inclusion

19 Mar 2019

—

25min.

Before designing the Xbox Adaptive Controller the team needed to recognize the barriers that traditional controllers create for people with limited mobility. What unnecessary barriers do you (inadvertently) create, and who do they exclude? Bryce will take you through the Microsoft Inclusive Design principles and how they were used to create the Xbox Adaptive controller and then give you some tips on how you can remove unnecessary friction from your experiences.

DesignInTheWild, interaction 19, ixd19, IxDA, IxDConf
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Interaction 19

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DesignInTheWild, interaction 19, ixd19, IxDA, IxDConf
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